With humble beginnings as a comic book artist and freelance illustrator, my endeavors as a 2D artist in mobile game companies led me to start working and spearheading groups of talented creatives and working side-by-side with game developers. My early experiences involved roles such as Lead Artist and Art Director in DeNA West for two years, followed by a year with an indie company called BOW3 (creators of the hit indie Clawbert).

In 2018, while working at BOW3, I was offered the opportunity to work as the art director for the Tetris® mobile app at N3TWORK Studios. While I kept working hard as an art director, this role helped me gain valuable experience in Product Design, specifically UI design, which has become a passion. During this time, I worked closely with product and game designers to create an engaging mobile game experience. This led to our acquisition by the big casino mobile game company PLAYSTUDIOS, which grew the game even more. I am proud to be at the helm of their creative live-ops efforts while working closely with all areas to deliver a new, improved visual experience for Tetris® mobile in 2024.

Over the past decade, I have been actively involved in the dynamic and ever-evolving world of mobile game development, from tiny indie companies to startups and big companies such as my current home, PLAYSTUDIOS. My extensive experience in the visual storytelling and creative field has allowed me to build a strong foundation of knowledge and skills, which enable me to grasp and comprehend every aspect of the creative and artistic process.

Do you want to START A PROJECT? Contact ME THROUGH THIS form on this page. In general, I can answer all QUESTIONS within 48 hours.

OOHMKE@GMAIL.COM (+56) 998343969

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